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Chimera Cards

Chimera

The Chimera is a shared opponent of the players and can be standard or heroic difficulty. Within that difficulty they range from levels 1 to 3, which are played against consecutively in a campaign. Standard difficulty Chimera are a good place to start, especially if you are new to Ashes. Heroic difficulty Chimera will test the skills of even the most veteran players! The Chimera must receive wound tokens equal to or greater than its life value for you to win the game.

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Aspect

Aspect cards represent different aspects of the Chimera that it will deploy to its battlefield throughout the course of its battle against you. Aspects are a type of unit and are considered to be all other types of unit (like ally or conjuration).

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Note on Type:

While playing the game, aspects are considered to be allies, conjurations, and units, and the Chimera is considered to be a player, opponent, and its own Phoenixborn.

Behavior

Behavior cards, along with the behavior die, dictate the Chimera’s actions.

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Ultimate

Ultimate cards list the effects that will resolve after the Chimera collects Red Rains tokens equal to its Ultimate value.

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Fatigued

This card is placed under the Chimera’s draw pile during setup. When the Chimera empties its draw pile (or when it empties it twice in a 2 player game), it becomes fatigued. Follow the card’s instructions.

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