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Core + 4 Series

Deckbuilding

The following are two sets of four decks each that can be built simultaneously using a single collection of the Master Set and the first four expansions that were released: The Roaring Rose, The Duchess of Deception, The Frostdale Giants, and The Children of B...

Preconstructed Matchups

Learn to Play

Playing the preconstructed decks is a great way to get into Ashes Reborn! However, because the game is balanced mainly around constructed play, some of the preconstructed decks do not fare as well. Here is a list of recommended precon matchups. Before you tak...

Card Errata

Rulebook FAQ

The following cards have received official errata. While Plaid Hat has decided that print runs will now include the fixed version of the cards instead of the older version, it is possible a product was printed before the errata and may not be up to date. Thes...

Round Order

Rulebook Game Flow

Ashes is played over a series of rounds. Each round is divided into three phases that must be resolved in order. Most of the game takes place during the player turns phase. 1. PREPARE 2. PLAYER TURNS 3. RECOVERY Ashes Reborn (PvP) Prepare PhaseDuring the pr...

Main Action

Rulebook Game Flow

Pay a Cost To take this main action, play or activate a card where the symbol appears in the play or activation cost. Playing a Card Many turns in Ashes consist of playing a card or activating a card that was played on a previous turn. It is common for your...

Side Action

Rulebook Game Flow

Pay a Cost To take this side action, play or activate a card where the symbol appears in the play or activation cost. Activate a Dice Power For a side action you may exhaust a die that is on its power side to activate its dice power effect. The effect for e...

Objective and Winning/Losing

Rulebook Game Flow

Object of the Game Ashes: Reborn (PvP) In Ashes, you are a Phoenixborn—a powerful magic wielder battling other Phoenixborn in a duel of wits and magical prowess.  Cast spells and summon allies in an effort to destroy your opponents’ Phoenixborn and win the g...

Phoenixborn Card

Rulebook Components

Your Phoenixborn is your most important card. Its battlefield and spellboard values dictate how many units and ready spells you can have in play at a time and its life value is how many wound tokens can be placed on it before you are out of the game. A Phoenix...

Unit Cards

Rulebook Components

Allies and conjurations are the two types of units that you will summon to your battlefield. Units on your battlefield are under your control.[1][2] Ally (Unit) Allies are a type of unit. Iron Worker is an ally [1] which will be played to your battlefield [2]...

Spell Cards

Rulebook Components

Action and reaction spells are discarded for one-time effects whereas ready and alteration spells have longer lasting effects. The spells in your play area are under your control.[1][2] Action Spell Action spells have a one-time effect. Seal is an action spel...

Dice

Rulebook Components

Dice are the magic that let you cast spells and summon units. You will encounter many ypes of dice in your battles; four types come in the master set. Each die has three levels: power > class > basic. Higher level dice can be used to pay for lower level costs...

Tokens

Rulebook Components

Red Rains In Ashes: Red Rains there is an additional token type called "Red Rains" which are used to trigger the Chimera's Ultimate effect. References1. Ashes Reborn Rulebook v1.5, p4

Resolving Effects

Rulebook Game Flow

There are four rules when playing cards or resolving effects: Resolve the card text from top to bottom, one effect at a time. Resolve as much of each effect as possible. Resolve each card completely, even if it is removed from play. Card text always supers...

Game Setup

Rulebook

To set up a game of Ashes, each player should do the following: Choose a deck to play with (see pp. 18-19 for suggested decks). Or build a deck to play with (see p. 18 for deck building rules). Or draft a deck to play with (see pp. 20-21 for drafting rules). ...

Glossary

Rulebook

Entries in purple apply to the Red Rains game mode only. Ability A named effect on a unit or Phoenixborn. A unit ability with a number after its name will stack if the unit receives an additional copy of that ability. See Stacking Abilities. Activate Use a...

3-4 Player Game

Rulebook Alternate Formats

Ashes can also be played with three or four players. The rules are identical except that whenever player order matters, start with the Active Player and proceed clockwise. Also, whenever you need to pass something “to your opponent,” pass it clockwise. The Act...

Drafting

Rulebook Alternate Formats

Instead of playing with a pre-built deck or bringing a custom built deck to a game of Ashes, you and your friends may draft your decks. 2 - 4 players can participate in a draft using this master set. By adding additional Ashes sets more players can join in on ...

Deck Building

Rulebook

There are 5 different types of cards that can be included in a player’s deck (ally, alteration spell, ready spell, action spell, reaction spell), and 2 types that can be included in a player’s conjuration pile (conjuration, conjured alteration spell). To buil...

Team Tourney - TODO

Competitive Scene

Blitz

Competitive Scene

One critique of Ashes games is that they can take anywhere between 45-60 minutes, sometimes longer. The Blitz format imposes a strict limit on game length. Deck building follows normal rules, including use of the chained list. Games are set up using a chess ...