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Etiquette

Learn to Play

Before Play Testing and Scouting If a player is going to be your upcoming opponent for a tournament match and they are conducting testing for that match, spectating on that testing is discouraged as it may provide an unfair advantage. For players who are con...

How To Organize Your Collection

Learn to Play Starting Off

Card Organization This question comes up frequently and there are a variety of preferences, however they broadly fall into two categories. Sort your collection by Precon This is good for players who store their collection in binders as it means you don't ha...

Master Set Only

Deckbuilding

First Adventure Two decks from only the Master Set. These two decks are designed to be played against each other and offer a better experience for new player. These deck lists are designed by Discord community member Jayson Lindley (aka ImpossibleGerman). Sa...

Adventuring Party

Deckbuilding

A series of decks, each created from a complete collection. These decks are strongly recommended by the entire Discord community for players once they've learned the game. These can be played casually or competitively, and most match-ups within each set are ba...

The Reconstructed Series

Deckbuilding

The Reconstructed Series A series created by Plaid Hat Games that uses each precon as a base. Each deck must contain at least half of the original pre-con (15 cards) Each deck must contain at least 1 copy of the Phoenixborn unique card. Each deck may swap ...

Guides

Deckbuilding

YouTube: ChaosTheory's Ashes Reborn Deck Building Guide https://jaysonsethlindley.medium.com/colorful-cubes-foundations-of-deckbuilding-in-ashes-reborn-c49cd1abbe29  

PDFs - PvE

Rulebook References

Chimera Rulebook Red Rains Rulebook

What To Buy - PvE

Learn to Play Starting Off

Red Rains was not designed to be a standalone product. PHG intends for you to have the Master Set to be able to use it.  If you're completely new to Ashes, the PHG bundle is made specifically for you -- it's the ultimate entry point for both game modes. If y...

Chained List

Rulebook FAQ

Ashes Reborn has a set of cards that are not allowed to be included in a player's First Five, and cannot be played in the first round even if they come into a player's hand, for example, by card drawing, deck searching by cards like Open Memories, or a card th...

Round Order

Rulebook Game Flow

Ashes is played over a series of rounds. Each round is divided into three phases that must be resolved in order. Most of the game takes place during the player turns phase. 1. PREPARE 2. PLAYER TURNS 3. RECOVERY Ashes Reborn (PvP) Prepare PhaseDuring the pr...

Main Action

Rulebook Game Flow

Pay a Cost To take this main action, play or activate a card where the symbol appears in the play or activation cost. Playing a Card Many turns in Ashes consist of playing a card or activating a card that was played on a previous turn. It is common for your...

Side Action

Rulebook Game Flow

Pay a Cost To take this side action, play or activate a card where the symbol appears in the play or activation cost. Activate a Dice Power For a side action you may exhaust a die that is on its power side to activate its dice power effect. The effect for e...

Objective and Winning/Losing

Rulebook Game Flow

Object of the Game Ashes: Reborn (PvP) In Ashes, you are a Phoenixborn—a powerful magic wielder battling other Phoenixborn in a duel of wits and magical prowess.  Cast spells and summon allies in an effort to destroy your opponents’ Phoenixborn and win the g...

Phoenixborn Card

Rulebook Components

Your Phoenixborn is your most important card. Its battlefield and spellboard values dictate how many units and ready spells you can have in play at a time and its life value is how many wound tokens can be placed on it before you are out of the game. A Phoenix...

Unit Cards

Rulebook Components

Allies and conjurations are the two types of units that you will summon to your battlefield. Units on your battlefield are under your control.[1][2] Ally (Unit) Allies are a type of unit. Iron Worker is an ally [1] which will be played to your battlefield [2]...

Spell Cards

Rulebook Components

Action and reaction spells are discarded for one-time effects whereas ready and alteration spells have longer lasting effects. The spells in your play area are under your control.[1][2] Action Spell Action spells have a one-time effect. Seal is an action spel...

Dice

Rulebook Components

Dice are the magic that let you cast spells and summon units. You will encounter many ypes of dice in your battles; four types come in the master set. Each die has three levels: power > class > basic. Higher level dice can be used to pay for lower level costs...

Tokens

Rulebook Components

Red Rains In Ashes: Red Rains there is an additional token type called "Red Rains" which are used to trigger the Chimera's Ultimate effect. References1. Ashes Reborn Rulebook v1.5, p4

Resolving Effects

Rulebook Game Flow

There are four rules when playing cards or resolving effects: Resolve the card text from top to bottom, one effect at a time. Resolve as much of each effect as possible. Resolve each card completely, even if it is removed from play. Card text always supers...

Game Setup

Rulebook

To set up a game of Ashes, each player should do the following: Choose a deck to play with (see pp. 18-19 for suggested decks). Or build a deck to play with (see p. 18 for deck building rules). Or draft a deck to play with (see pp. 20-21 for drafting rules). ...