Dice

Dice are the magic that let you cast spells and summon units. You will encounter many ypes of dice in your battles; four types come in the master set.

Each die has three levels: power > class > basic. Higher level dice can be used to pay for lower level costs.

In addition, each die’s power symbol can be spent to activate a dice power effect.[1]

image.png

Artifice Dice: (power) > (class)

Astral Dice: (power) > (class)

Red Rains

Behavior Die

The behavior die, along with the behavior cards, dictate the Chimera’s actions.

image.png

Rage Dice

The Chimera has 5 rage dice that power up over time to generate Red Rains tokens that will eventually trigger its Ultimate effect! Each rage die has 3 power sides and 3 basic sides.

image.png

References
1. Ashes Reborn Rulebook v1.5, p4


Revision #9
Created 2023-05-11 02:32:40 UTC by The Treatment
Updated 2025-12-28 14:57:40 UTC by Skaak